Curiosity

Curiosity

0.50 USBE Credits
Super Creatives leverage the power of curiosity to create engagement, motivation and high performance of themselves and their teams. Educators can tap into the power of curiosity to do the same with themselves and their learners. This microcredential represents the educator's skill to consistently leverage curiosity in their teaching and learning process.

DESCRIPTION

To earn this 0.5 USBE credit microcredential you will submit two evidence items from the list below to demonstrate your effective and consistent use of curiosity in both your instruction and your personal practices. You will also complete a short written or video reflective analysis. Click Earn This Microcredential to learn more!

FEES

You will be charged $25 by the badge provider. You'll be charged at the point you submit your badge for final review.

CLARIFICATIONS

Building curiosity into the learning process is more than “interest-based” or “passion-based” learning because curiosity is a precursor for someone to identify what their interest or passion is. It is about helping them expand and explore their world beyond what it is now.

IMPORTANT TERMS

Curiosity : Curiosity is a very strong intrinsic desire to know or learn something. You can’t “tell” someone they have to be curious about something. It is a self-discovery process that can be triggered through exposing oneself to different experiences, observations and environments.

BACKGROUND SCENARIO

At the beginning of the year, mid-year and end of the year, Mr. Z gives his learners a Journaling assignment that asks students about the things that make them happy, things that makes them sad, things they wonder about—about their lives or how things work in the world. He compares these responses with each student and notes to himself and his teaching team about any hints around specific opportunities to open curiosity in a learner that he can incorporate in unit plans, lesson plans and projects.

He designs his lesson plans and projects to give several options for learners so that there are degrees of personalization around these opportunities tied to this curiosity.

EVIDENCE OPTIONS

Student Work: Submit examples of learner work demonstrating how curiosity was effectively generated and supported. This learner work must contain a statement of discovery and how they became interested, curious, and/or passionate about the area of work. There should be some evidence of learner choice in selecting the area of work.

Lesson Plan: Submit a lesson plan of your design that you have used in your instruction. This lesson plan should demonstrate your ability to effectively generate and support learner curiosity during your instruction. The lesson plan should be designed to accommodate learner choice that is rooted in observations and conversations with learners that surfaces opportunities for curiosity.

Unit Plan: Submit a unit plan of your design that you have used in your instruction. This unit plan should demonstrate your ability to consistently generate and support learner curiosity during your instruction. The unit plan should be designed ito accommodate learner choice that is rooted in observations and conversations with learners that surfaces opportunities for curiosity.

Candidate's Choice: Submit another type of evidence demonstrating your effective and consistent use of curiosity-building techniques during instruction.

Candidates are required to make 2 evidence submission(s).

Review Criteria

Criterion 1: There is an intentional process executed throughout the year to surface opportunities for generating curiosity.

Criterion 2: Whether at a lesson plan or unit plan level, learners are presented with choices versus a prescribed topic deemed ideal by the instructor.

Criterion 3: Lesson and unit plan choices are personalized to learners and rooted in actual observations and conversations to uncover opportunities to generate curiosity.

REFLECTION PROMPTS

  1. Describe how you have incorporated Curiosity into your lesson plans and how it has affected your personal learning process.

  2. How has supporting curiosity in your learners enabled them to become even more curious about specific things or expand their curiosity to other aspects?

  3. Based on what you have learned so far, what can you, as an educator, do more of, less of or differently to better support and encourage what you do as an educator and for your students to develop and nurture their Curiosity? (i.e. time and space to explore, using Curiosity to help students learn deeply academically)

Review Criteria

Criterion 1: Authenticity – did you actually do it, what have you learned and what are you going to do next?

Criterion 2: Specific next steps for further implementation that will impact more of your practice – what you are going to do more and less of.

Criterion 3: Clarity and focus of impact on learners, where it made a difference and where there are still challenges in the process for the next iteration of implementation.

RESOURCES

A Creative Person’s Success Manual
https://goallcreative.com/pendenshambook
Free. Inspiring quick read with practical tools. Every creative should read this. Written by Oscar nominated filmmaker, Pen Densham.

Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games 2nd Edition
Find it on Amazon.com
Named by Fortune as one of the top 10 influential women in games, Amy Jo Kim is a social game designer, community architect, and startup coach. Her design credits include Rock Band, The Sims, eBay, Netflix, Covet Fashion, nytimes.com, Ultima Online, Happify and Pley. She pioneered the idea of applying game design to digital services, and is known for her book, Community Building on the Web (Peachpit, 2000). She holds a PhD in Behavioral Neuroscience from the University of Washington and a BA in Experimental Psychology. Amy Jo is passionate about helping entrepreneurs innovate faster and smarter; she teaches Game Thinking at Stanford University and is an adjunct professor of Game Design at the USC School of Cinematic Arts.

Go All Creative EDU Special Edition Season 1
https://goallcreative.com/edu
Ted Fujimoto, education innovator and school designer, and Leigh Faith, film and television actress and content producer, created the series, Go All Creative EDU, for educators to specifically help bring the protocols and practices used by the world’s top Super Creatives that most would not normally have access to into their professional development, team meetings, classrooms and homes. Season 1 covers the main themes that arose from these conversations: Iteration to create the best solutions, leveraging curiosity to rewire the brain, using mindfulness and managing your environment to optimize your mental and physical well-being, using calibration to achieve excellence and forming relationships that become foundational to success. Featured Super Creatives include: Pen Densham - Oscar nominated filmmaker (i.e., Robin Hood: Prince of Thieves, Backdraft) Tricky Stewart - Grammy award-winning music producer and songwriter (i.e., Beyoncé/Single Ladies, Rihanna/Umbrella) Jeremy Soule - BAFTA award-winning music composer (i.e., Star Wars: Knights of the Old Republic, Harry Potter, Skyrim) Dani Deahl - DJ, producer, journalist, TEDX speaker And many more…

Harvard Business Review – The Business Case for Curiosity - Why Curiosity Matters
https://hbr.org/2018/09/curiosity
New research shows that curiosity is vital to an organization’s performance—as are the particular ways in which people are curious and the experiences they are exposed to. This package examines how leaders can nurture curiosity throughout their organizations and ensure that it translates to success.

Riding the Alligator: Strategies for a Career in Screenplay Writing and Not getting Eaten
Find it on Amazon.com
A bestseller that is the first artist-friendly screenwriting guide to success by an Oscar nominated Hollywood insider whose productions have grossed more than a billion dollars. Riding the Alligator is different from other screenwriting books in that it takes a non-dogmatic approach to finding your own personal creative process, and shares Pen’s best kept secrets for selling your creations and yourself. Pen is your own, warm, funny, personal mentor as you read this book. Actress Robin Wright says: “It is like getting a UC screenwriting course for under $30!!!”. Pen draws from his own extremely simple breakthrough techniques, shares his inspiring philosophy of finding a personal well of creativity from your inner voice, to overcoming the many challenges in a unique business, managing stress, the real secrets to selling your work, finding the right agent and being true to one's nature to create a lasting and passion filled career. The book is hailed by Hollywood luminaries like Ron Howard, Paul Haggis, Jeff Bridges, Morgan Freeman, as well as heads of major motion picture studios and academics from top film schools including USC, UCLA, NYU and AFI.

BADGE EARNERS

Kirk Wright
Kirk Wright

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